GeForce RTX 30 Series - Revolutionising Gaming


Nvidia is back with its latest line of GPUs and they’re cooler than ever. Now we can experience gaming in 8K at 60 fps, which has never been possible before. Read on to find out how they achieved this feat!

As Jensen Huang (CEO, Nvidia) explains, the “insatiable demand from gamers'' has pushed them to develop better and better graphics. Nvidia launched RTX, aimed at real time ray tracing in 2018 and there was no going back. Video game graphics were mostly rendered with rasterization because it is very fast. It involves mapping a 3D object’s pixels onto the 2D screen. However, rasterization hit its limits with rendering shadows and reflections which involve shading. In came the ray tracing technology which solved this problem but created a new drawback- speed. Ray tracing is a slow process and was not suitable for dynamic video game graphics. Both the technologies began to be used together to complement each other's capabilities.

Turing, the first generation RTX, uses its AI processor- Tensor Core and the DLSS model to get rid of rasterization altogether. DLSS (Deep Learning Super Sampling) uses AI to trace fewer pixels to reduce the computation time and then doubles the frame rate with AI, effectively producing high resolution graphics. It uses a programmable shading processor and RT core to achieve real time ray tracing.

Doubling the rate of processing on these three fundamental processors, Nvidia launched the new Ampere architecture this September, the second generation RTX with world-class performance, efficiency and low power.

Their latest offering includes RTX IO for loading and streaming game images from CPU to GPU memory faster, lossless decompression of images and Direct Storage for Windows which streamlines the transfer of data from storage to GPU memory. This will significantly reduce game load times and make pause/play seamless. Keeping up with rapidly advancing technology, top games like Fortnite and the new Call of Duty will have RTX on.

It's time to meet the new GeForce RTX 30 series with 3070, 3080 and 3090. This series is powered by Ampere with a revolutionary thermal design that allows for dual axial airflow. It has the fastest commercial GPU memory- G6X and a 50% smaller PCB. The 3080 is available from September 17, 2020 starting at $699. The 3070, available in October, is much faster than the previous series 2070 and at a much affordable price starting at $499. The 3090 is the giant GPU, as a successor to Pascal based on the tremendous demand for it in all fields. Among other things, it will let users play games in 8K at 60 fps, which is insane and never seen before. Starting at $1499, it will be available from September 24, 2020. 

Nvidia also launched Nvidia Reflex which optimises the rendering pipeline between CPU and GPU to reduce latency by 50%. This is a huge advancement for GeForce esports players. Games like Valorant, Fortnite, Apex, Warzone, Call of Duty and Destiny 2 will be the first to integrate reflex technology. Esports gamers also have the Nvidia 360 Hz G-Sync display to look forward to this fall! 

The new Nvidia Broadcast app for RTX GPUs uses AI algorithms trained by Deep Learning on Nvidia’s own supercomputer. It boasts of background noise removal, virtual backgrounds with green screen effects and an auto frame feature that keeps the camera focused and follows every movement of yours. 

Another new app called the Nvidia Omniverse Machinima will help creators to render realistic animations with a physically accurate engine simulating light, physics, material and AI.

With these powerful advancements in gaming technology, we can expect esports to gain huge participation and following, taking competitions to the next level. 

Sources: The GeForce Special Event

About the Author: Mukulika Pahari is a Second Year Computer Engineering student of RAIT.